by rilos
rattkin wrote:
Well, I disagree with all your points, while agree with expert’s points.
Guess I’m an expert.
On a serious note:
- without crossroads it’s supereasy to choke someone by denying coins
- crossroads has been very poorly integrated into base game
- the decision space is fairly minimal for a game of this size and length
I still like it, though. I have collector’s edition and I’m always getting it out for beginners. But there is no point in defending the “advanced” side of it. It was never meant to be and even if, there are hundreds of more interesting games competing for that space.
Also saying that experts don’t understand something has probably far more error margin as a statement, than them saying you don’t understand something maybe. Worth noting.
Guess I’m an expert.
On a serious note:
- without crossroads it’s supereasy to choke someone by denying coins
- crossroads has been very poorly integrated into base game
- the decision space is fairly minimal for a game of this size and length
I still like it, though. I have collector’s edition and I’m always getting it out for beginners. But there is no point in defending the “advanced” side of it. It was never meant to be and even if, there are hundreds of more interesting games competing for that space.
Also saying that experts don’t understand something has probably far more error margin as a statement, than them saying you don’t understand something maybe. Worth noting.
I haven't played with crossroads yet. How is it poorly integrated?