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Reply: Tokaido:: General:: Re: Why Don't the "Experts" Get It??

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by Mentat1231

rattkin wrote:


On a serious note:
- without crossroads it’s supereasy to choke someone by denying coins
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Often at the expense of pursuing your specific goals, sure. But, yes, that is an improvement from Crossroads.

[Q]
- crossroads has been very poorly integrated into base game
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How so?

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But there is no point in defending the “advanced” side of it. It was never meant to be and even if, there are hundreds of more interesting games competing for that space.
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When did I say this game was "advanced"? I'm not defending that it's heavier than people think; I'm defending that it's much better than people say, and that the typical statements about it are simply incorrect (like that "just take the next space" nonsense).

[Q]
Also saying that experts don’t understand something has probably far more error margin as a statement, than them saying you don’t understand something maybe. Worth noting.


Sure, if I hadn't put the word in quotes. They're not actually experts of game design; they're just stating their opinions. And I'm fine with them having a different opinion from mine, but the reasons they give are straightforwardly incorrect. It seems like the played the game once or twice, and didn't get it (which, with the kind of volume that many reviewers put out, is probably the case).

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